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May 15, 2013
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Panzer Project-Quetzalcoatl (Pacific Rim Inspired) by emersontung Panzer Project-Quetzalcoatl (Pacific Rim Inspired) by emersontung
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Recently did a bunch of robot and monster concepts inspired by Pacific Rim. If you can't tell I'm pretty excited about the movie.

Here is the experimental Battleship Class panzer, created to deal with monsters with flight capabilities. Free internets for those who can guess the inspiration for the color scheme/concept.

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Panzer Project Designation "Quezalcoatl"
Mark 5 Panzer
Height: 325'
Weight: 2,145 tons
Quetzalcoatl is the newest and largest Panzer unit deployed in the field, designed for maximum carnage with an absurdly large blade that projects a shaped field of plasma at the edge.
Quetzalcoatl als features relatively lightweight armor and extremely precision machined components to allow it to "transform" into a large flying platform, featuring a prominent nose-cone.
The flight mode allows Quetzalcoatl to act as a rapid-response unit, capable of circumnavigating the globe in just six hours, and featuring variable pitch thrusters to allow it high manoeuvrability to deal with like-sized flying enemies.
Quetzalcoatl also features several triple barreled deck guns to use as distraction methods against larger enemies, or to shoot down its targets midair.


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:iconmetashinryu:
MetaShinryu Featured By Owner Aug 10, 2014
:omg:
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:icondantailer:
dantailer Featured By Owner Jun 11, 2014  Hobbyist General Artist
Now that is AWESOME!
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:icongoldenpantsfollower:
GoldenPantsFollower Featured By Owner Jun 3, 2014  Hobbyist Writer
"There was a time, in the era of great chaos, when the earth and the moon were at war with each other...a daredevil from the moon piloted a bizarre aircraft. It was feared, and because of its shape, called....EINHANDER."

The color concept is from that of the Endymion air fighters from the 2.5D SHMUP game known as Einhander, created by SquareSoft(Now Square Enix) in the years 1997, 1998. Though few people know about this game, it is still considered to be a classic in my own way.
Nicely done.:iconclapplz:
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:iconemersontung:
emersontung Featured By Owner Jul 16, 2014  Professional Digital Artist
haha. nice!
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:icongoldenpantsfollower:
GoldenPantsFollower Featured By Owner Jul 18, 2014  Hobbyist Writer
Thanks. I absolutely love the game.
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:icongrayface:
Grayface Featured By Owner May 16, 2014
Very PAC Rim meets Gundam. I dig it. 
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:iconjannadann:
jannadann Featured By Owner Apr 28, 2014
Loved the movie too.
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:iconarmorhide406:
armorhide406 Featured By Owner Apr 18, 2014
*also
hehe, I forgot the O.
damned DA commenting system that doesn't let you edit comments. 
Keep up the good... no, BADASS work.
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:iconarmorhide406:
armorhide406 Featured By Owner Apr 18, 2014
and in the quote marks I forgot a T
and there should be an e between V and R in manoeuverability
:P
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:icongeibenchan:
geibenchan Featured By Owner Apr 2, 2014  Student Traditional Artist
okay i've been puzzling at this for five minutes. how does the nosecone/sword blade get to the front if the rest of the arm swings back to the wings in the rear? does it detatch for manual positioning with the right arm or something?
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